Factsheet

Developer:
Divine Studio
Based in Paris, France

Release date:
21 dec, 2016

Platforms:
Apple App Store
Google play

Description

You like soccer? You like space ships? Geometry League is made for you! Enter the first online inter galactic league and face off players from all other the world!

History

The idea of Geometry League was to create an online multiplayer game on mobile. After hours playing Rocket League on PS4 I thought it would be interesting to have an online soccer game with very simple controls (maximum 1 button). It was obvious, player would control not cars but spaceships with a virtual joystick. Geometry League was born. For graphics I wanted simple art, here my inspiration was clearly Geometry Wars. Development of Geometry League started in April 2016 and ended in December 2016. I developed the game only during my morning and evening travel from home to work

Features

  • 1 vs 1 online using photon engine
  • 1 vs 1 sol
  • retro futuristic style inspired by the 80’s
  • multiple leagues (rookie, bronze, silver, gold, platine)

Videos

Gameplay Video YouTube


Images

Screenshot_20161218-162627.png
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Screenshot_20161219-212453.png
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Screenshot_20161219-212554.png
Screenshot_20161219-212351.png

There are currently no logos or icons available for Geometry League. Check back later for more or contact us for specific requests!



About Divine Studio

Boilerplate
Divine Studio is a mobile game developer targeting mid core game players. It helps them reach their Daily Action Shot in short game sessions. We specialize in endless action runner games full of explosions and screenshake.

More information
More information on Divine Studio, our logo & relevant media are available here.


Geometry League Credits

Clement Auvray
Development, Divine Studio

Ivan Coudert
Music

Jean-Yves Chaillou
Logo, KwaGames


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks